{"identifier":"nobleid:/w1/20260525/074EF5FA","arkIdentifier":"ark:/48914/w1/20260525/074EF5FA","version":1,"workTitle":"Exploring a Gamified Learning Tool in the ESL Classroom: The Case of Quizizz","workType":"Journal Article","authors":"Crystal Callista Anak Yunus, Kim Hua Tan","description":null,"workUrl":null,"createdAt":"2026-05-25T16:34:26.259871Z","canonicalUrl":"https://nobleid.org/ark:/48914/w1/20260525/074EF5FA.v1"}